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CSS style rendering properties
Name | Type | Description |
strokecolour | colour | The colour of the line to draw lines |
strokewidth | number | The width of the lines to draw |
strokeopacity | number (0-1) | The opacity of the lines drawn |
fillcolour | colour | The colour used when filling selections |
fillopactiy | number (0-1) | The opacity used when filling selections |
mark | 'square', 'circle', 'triangle', 'star', 'cross' or 'x' |
no
The type of marker to draw point selections with | ||
marksize | number | The size of the marker used to draw point selections |
markrotation | number (0-360) | The angle of rotation use to draw point selection markers with |
markopactiy | number (0-1) | The opacity of point selection markers |
- Colours can be specified as either an RGB value, as decimal or hex (e.g., #ff0000), or as one of black, blue, cyan, darkgray, darkgrey, gray, grey, green, lightgray, lightgrey, magenta, orange, pink, red, white, yellow.
- The word 'colour' or 'color' and hyphens can be used in the property names, for example the following are all equivalent, 'strokecolour', 'strokecolor', 'stroke-colour' and 'stroke-color'.
- When setting line properties only the stroke settings are read.
- When setting polygon properties only stroke and fill settings are read.
- When setting point properties stroke, fill and marker settings are read.
- You don't need to include point, line and polygon unless you want to change all renderers, you only need to include the one(s) you want to change, and you only need to include the properties that you want to change from the defaults
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This can be done by setting the geometry type for an entity as follows:
Code Block | ||||||||
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<selection:mapengine id="selection"> <override> <property>polygon</property> <entity id="property">polygon</entity> <road>line</road><entity id="road">line</entity> <trafficlight>point</trafficlight><entity id="trafficlight">point</entity> </override> </selection:mapengine> |
or
Code Block | ||||||||
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<selection:mapengine id="selection"> <override> <entity id="property">polygon</entity><property>polygon</property> <entity id="road">line</entity><road>line</road> <entity id="trafficlight">point</entity><trafficlight>point</trafficlight> </override> </selection:mapengine> |
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