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    • Obviously you would not want to hide all of them, they're just listed above for completeness, also you may want to adjust the window hight by setting a windowHeight property, which defaults to 100 but would be smaller if you remove an item or two.
  • Bookmark update
    • The map CRS is not stored with the bookmark extent so that the bookmark will still work when used with a different client that has a different CRS.
  • New layer transparency tool
    • There a new action available for the ToC context menu, weave.toc.layerTransparency, that allows you to add a menu entry to adjust the opacity of the map engine the layer belongs to.
  • ToC panel enhancement
    • a new checkParentOnVisible flag has been added to the ToC panel that when set to true will ensure that parent check-boxes are checked when a child check box is turned on

Fixes

  • Redline arrow head fix
    • The menu option for selecting the type of arrow heads for a line was not being disabled when the stroke style was set to "none".
  • Redline i18n resources
    • Some text for the redline export were not setup to be able to be set using i18n resources.
  • Geometry rendering bug
    • Fixed an issue with drawing of geometry in the client when you zoom in to close to the geometry.
  • Zoom to layer min/max scale issue
    • If you were using fixed map scales then the zoom to max/min actions on a ToC layer may not display the layer because it'd zoom to the closest scale, rather than the scale that would ensure the layer was visible.
  • TerraMap fix
    • There was a browser issue that caused the TerraMap panel to be to short.
  • Editing date handling
    • A minor fix was added to fix a problem with date handling in the non-spatial editing.
  • Indexing fix for non-text characters
    • The indexing has been tweaked to better handle non-text characters at the end of the search query.
  • Fix for selection SQL
    • The SQL/CQL generated to filter selection has been changed to be more reliable.
  • Zip'n'ship startup issue
    • Sometimes Weave would try and start zip'n'ship bundles when they were already starting.