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Further there is differentiation between spatial layers that contain single instance geometry and those that contain multi-instance geometry, that is if the spatial table contains multipolygons, as opposed to just polygons, then the user will be allowed to create more than one polygon shape when editing the entity, when the spatial table contains polygons the user will be limited to a single polygon object. The same applies to points/multipoints and line/multilines.
Warning |
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Digitizing polygons with holes is currently not supported. |
Finally the requirement for the user to actually create geometry is also determined by the underlying spatial table, if the spatial table allows nil geometry then the user will not be forced to create a geometry when creating a new entity, if the spatial table doesn't allow nil geometries then the user will be required to create a geometry before they'll be able to complete the edit.
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